Visual Learning

Click here for the full-resolution pdf version of this #MakerEd infographic.



I wanted to create an infographic that would serve as an introduction to the Maker Movement, giving a big picture of #MakerEd. Halverson and Sheridan (2014) provided the inspiration as they described making, makerspaces, and makers as three ways to understand the Maker Movement. From there, I traced back through many of the themes and research of CEP 811 to fill in a robust overview of this topic.

My hope for the infographic is that it will both present a very simple idea at a glance (three dimensions of #MakerEd; three visual icons), but then lend itself to a very detailed deep dive when reading the text and reference list. Could this infographic serve both the 5-second scan and the 15-week study?

I looked at a number of free infographic-design platforms and ended up choosing Venngage because I liked their themes and icons. I started creating in Venngage and had the entire design pretty much layed out before I realized I couldn’t keep my work without paying for a premium account ($15/month!). On their free account, I would be able to keep my infographic on their website and link to it, but I could not export the infographic. I was tempted to take a screenshot and keep it that way, but decided to cut ties altogether.

Instead, I used Adobe InDesign (I have access to Adobe Creative Suite thanks to my job) to replicate the work I’d already done in Venngage. It took an extra chunk of time, but was exhilarating to have total control both during the process and of the final product. The biggest obstacles were tapping into the possibilities of InDesign (I was previously an extremely novice user) and finding public domain icons to replace those offered by Venngage. The images used here are from Pixabay and are part of the public domain, free to be used without attribution.

I did include a complete reference list on the infographic itself, and the list is easily viewable from the full-resolution PDF file. But I’ve also replicated the list below for easier reading in bullet-point form.


  • Barrett, P., Zhang, Y., Moffat, J., & Kobbacy, K. (2013, January). A holistic, multi-level analysis identifying the impact of classroom design on pupils’ learning. Building and environment, 59, 678-689.
  • Cannon Design, VS America, & Bruce Mau Design. (2010). The third teacher: Ideas flash cards. Retrieved from
  • (2013, March 14). Remake your class [Video file]. Retrieved from
  • Evans, M. A., Norton, A., Chang, M., Deater-Deckard, K., & Balci, O. (2013). Youth and video games: Exploring effects on learning and engagement. Zeitschrift Für Psychologie/Journal of Psychology, 221(2), 98-106. doi:
  • Ferguson, K. (2010). Everything is a remix part 1 [Video file]. Retrieved from
  • Gee, J. P. (2004). Situated language and learning. New York: Routledge.
  • Halverson, E. R., & Sheridan, K. M. (2014). The maker movement in education. Harvard Educational Review, 84(4), 495-504. doi:10.17763/haer.84.4.34j1g68140382063
  • O’Donnell, A. M. (2012). Constructivism. In K. R. Harris, S. Graham, & T. Urdan (Eds.), APA educational psychology handbook: Vol. 1. Theories, constructs, and critical issues (pp. 61-84). Washington, DC: American Psychological Association. doi:10.1037/13273-003
  • (2011). Dale Dougherty: We are makers [Video file]. Retrieved from
  • (2013). Reimagining learning: Richard Culatta at TEDxBeaconStreet [Video file]. Retrieved from